The amount of lives and apples Aladdin is equipped with at the start of the game is determined by the difficulty setting, which can be adjusted in the main menu. If Aladdin's last life is lost, the game prematurely ends. Extra lives can be received by collecting golden icons in the shape of Aladdin's head hidden in the levels. Blue vases within the levels act as checkpoints from which Aladdin will be revived if he had passed one before losing a life. If Aladdin runs out of health, a life will be lost. Health can be restored by collecting blue Genie Hearts scattered throughout the levels. The trail shortens whenever Aladdin is harmed by an enemy or environmental hazard. Aladdin's health is indicated by a trail of smoke emanating from the Genie's lamp on the top-left corner of the screen. The apples are a finite resource, but can be collected in abundant amounts throughout the game. Aladdin's primary forms of offense against enemy characters are a scimitar for short-range slashing attacks and apples that can be pelted as long-range ammunition. Disney's Aladdin is a side-scrolling platform game in which the player controls Aladdin throughout settings and a storyline based on the namesake film.
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